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Hoi4 multiplayer stuck on connecting
Hoi4 multiplayer stuck on connecting





hoi4 multiplayer stuck on connecting

It is capped at 100, however, the growth and cap can be increased by Doctrines and National Spirits.

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Command power is used for various military operations and promotion of generals. The number of available transports can be increased by building new convoys in the unit production menu.Ĭommand power Command power represents the ability of the government to bypass the chain of command and directly influence the military. Moving land units across oceans and seas requires an allocation of transports. Each trade for overseas strategic resources requires the allocation of convoy units. Fuel generation is affected by available (domestic and traded), research and mobilization laws.Ĭonvoys The number of convoys, also known as transports, that are available.

hoi4 multiplayer stuck on connecting

Each nation has a maximum capacity for fuel which can be increased by building Silos and infrastrucure. We will deal with their roles in a future section.įuel Fuel is generated by the nation's excess oil. This is based on the territories under the nation's control (core and occupied giving different manpower yields) and affected by a number of factors, primarily conscription laws, National Spirits and the number of "units under construction", also known as units under recruitment.įactories Three separate numbers, listing the military factories, naval dockyards and civilian factories available for new orders. Manpower The number of men available to create and reinforce military units. Nations with low war support tend to surrender quicker. War support is also affected by world tension, enemy bombing, and allied interception. Countries gain a positive war support buff for being in a defensive war and a negative buff when being in an offensive war. Fascist and aggressive nations generally have more initial war support, but they can eventually be surpassed by democracies fighting a defensive war. War support directly affects mobilization speed, Command Power gain, and attack and defense on core territory. War support The measure of the people's support for war. Stability above 50% yields positive modifiers related to factory and dockyard output, political power, and consumer goods while stability below 50% yields negative modifiers in those categories. A nation with 50% stability does not gain nor lose anything. A country with low stability suffers penalties to factory and dockyard output, political power gain, and consumer goods. Stability The measure of the people's support for its government. Each country gains +2 points of political power per day which can be modified by Nation Leader traits, Political Advisors, Stability, National Spirits, National Focus selection, Political Events, Political Decisions, or player actions. Political power can be spent on completing national focus ideas, appointing ministers (political advisors, designers, theorists, and military staff), changing trade and conscription laws, and some diplomatic actions. Political power This is the amount of political capital the nation's leadership has accumulated.







Hoi4 multiplayer stuck on connecting